
CARD DESIGN
I love designing and creating cards, expansions, and card games. Diving deep into design philosophy, balance, mechanics, card releases, and game modes are areas I always enjoy. I prefer to work more in initial design and follow industry standard practices as I create custom content for existing card games as well as design my own.
01
My pitch for a casual 1VS1VS1VS1 Free-For-All game mode inside of Hearthstone I call "Maelstrom." I walk through my design thinking, gameplay mechanics, UI layout, prototypes, card text logistics, monetization, and long term support.
02
This is a one month design journey into designing a full expansion and mini-set. Walking through my thought processes, I followed the industry standard practices of initial design on the Hearthstone team. Ancients of the Infinite will be revealed through scheduled LinkedIn posts to echo a card reveal schedule.
03
Year of the Raptor is a six month design journey into making a full year of Hearthstone expansions. In the "Year of The Raptor" I walk through my thought processes as I followed the industry standard practices of initial design on the Hearthstone team.
Expansions: (Isle of Giants, Sweet Home Deepholm, Mayhem at Mechagon)
04
This is a three month design journey into making a Hearthstone expansion keyword, an expansion gimmick (New card type), and a new class. I walk through my thought processes as I followed the industry standard practices of initial design on the Hearthstone team.
05
Diving deep into what makes Hearthstone Hearthstone. An in-depth 9 year study into Hearthstone card design and how I create my custom expansions, mechanics, and card designs. This study includes my experience with my 365 days of Hearthstone design challenge.

06
Traveler, A Hearthstone Drafting Game Mode
Documentation In Progress.
07
Journey, A Hearthstone Roguelike Game Mode
WIP

05
(Year of The Banshee) Designing a Year of Hearthstone Expansions
This is a six month design journey into making a full year of Hearthstone expansions to follow my previous "Year of The Raptor." In the "Year of The Banshee" I walk through my thought processes as I followed the industry standard practices of initial design on the Hearthstone team.
Expansions: (Tales of Shining Seas, Mysts of The Taken Vale, Nightmares of The Emerald Dream) *COMING SOON*

10
WIP
WIP







